2022.08 - April 20, 2022
Virtual Photographer
Blending Modes and Masking has been added to Composite layers to reduce the need for manual post-processing and to produce a consistent look & feel at scale.
Using the Blending Mode dropdown within Layer properties to select from the following blending modes:
Normal (default)
Additive
Multiply
Screen
Overlay
Lighten
Darken
Hue
![](https://community.threekit.com/~gitbook/image?url=https%3A%2F%2F631883580-files.gitbook.io%2F%7E%2Ffiles%2Fv0%2Fb%2Fgitbook-x-prod.appspot.com%2Fo%2Fspaces%252FBdhnsg0wyBQ1RrM9wHPt%252Fuploads%252FmGtLzPWmUowHL3y8yL2M%252Fblending-mode.png%3Falt%3Dmedia%26token%3D788dda7f-0861-4fa3-86c9-32ae2c90d692&width=768&dpr=4&quality=100&sign=4002970e&sv=1)
Using the Mask with Layer option, you can select any other existing layers to use as a mask.
![](https://community.threekit.com/~gitbook/image?url=https%3A%2F%2F631883580-files.gitbook.io%2F%7E%2Ffiles%2Fv0%2Fb%2Fgitbook-x-prod.appspot.com%2Fo%2Fspaces%252FBdhnsg0wyBQ1RrM9wHPt%252Fuploads%252Fu23SEs0k6vljvYuK8nAr%252Fmask-with-layer.png%3Falt%3Dmedia%26token%3Da45ad9e6-09f7-403a-b2d4-01f46939255c&width=768&dpr=4&quality=100&sign=6d76a92d&sv=1)
Bugs / Cases
DEV-473 - Issue with collision detection & objects loading positions
DEV-472 - Issue with collision detection
DEV-461 - Collision-enabled nodes aren't moved their full distanced
DEV-436 - Importing Vray materials does not allow us to update existing assets
DEV-363 - Import modal does not seem to take selections into account
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