V-Ray Workflow

The ThreeKit platform provides extensive support for the use of Vray assets, in order to generate beautiful 2D renders of each configuration.

The use of VRay allows us to produce more photorealistic results than what we could achieve currently in WebGl. This is due primarily to the fact that Vray uses a ray-traced approach to lighting and shaders, which means that it tries to simulate more closely how light behaves in the real world. This leads to better reflections, refractions, shadows, and aliasing.

The following set of documents describe the process required for the generation of 2D renders on ThreeKit, using the Vray set of features.

To find more information about Vray, please visit the official documentation.

  1. Vray Render Workflow (coming soon)

  2. Vray Troubleshooting (coming soon)

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