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  3. Assets (3D, AR, and Virtual Photography)

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Assets (3D, AR, and Virtual Photography)

Model, Material, Scene

  • Introduction to Interactive 3D with Threekit
  • 3D Basics
  • Types of Visualization
  • Material Effects in Real-Time on a Model
  • The Threekit Platform: Implementing Interactive Visual Experiences
  • Basic Visualization Workflow in Threekit
  • Example: Create a Simple Box Configurator
  • Example: Create a Configurator Containing Asset References
  • Personalization: Text Inputs
  • Personalization: Image Upload
  • Example: Custom Script
  • Introduction to Virtual Photography
  • Basic Virtual Photography
  • What is Layered Rendering?
  • Node Tags
  • Assets
  • Use Asset Folders to Organize Assets
  • Modes
  • Layout Mode: Interface
  • Layout Mode: Scene Hierarchy
  • Cameras
  • Camera Switch Animation
  • Lighting
  • Modeling for Augmented Reality (AR)
  • Shapes
  • Shadow Plane
  • Operators
  • Material Properties
  • Material Operators
  • Canvas Text and Text Effects
  • Next ›
  • Last »

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