Setting the camera view on initialization of the threekit player

wstm
I am noticing in the last day or so I can no longer set the correct Camera view when initializing the threekit player. For sample I would pass in the camera like this: initialConfiguration: { Camera: 'Camera Top' } I c…

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3 comments

  • Comment author
    wstm

    I am noticing in the last day or so I can no longer set the correct Camera view when initializing the threekit player. For sample I would pass in the camera like this:

    initialConfiguration: {
    Camera: ’Camera Top’
    }
    

    I can set this camera view after the player is finished initializing with a second call to setConfiguration

    0
  • Comment author
    William Thompson

    DMd to troubleshoot.

    0
  • Comment author
    William Thompson

    The code above is correct and I believe we have resolved this, let me know if I can help with anything else!

    0

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