2021.19.0 - September 15, 2021

Environments

Preview, Admin-FTS

 

Platform

🗑️ Trash has been added to more sections so that you can easily see what's been deleted, by who, when, and restore objects.

Catalog Items:
catalog-trash

Global Attributes:
global-trash

Stages:
trash-stages

Virtual Photographer

💾 Extended Render Presets allow you to save every selection on the render screen so that you can easily re-render jobs with preset Item selection, Item Attribute selection, Composite Layer selection, Stage selection, and Stage Attribute selection:
preset-settings

Existing presets can be modified and updated:
update-preset

🖼️ Render Previews have been improved to include a configurator in the preview panel for a better and more accurate preview experience.
render-preview-panel

You can select individual renders in the listing table or configure both the Item and Stage in the preview panel.

👆Turntable mode has been added to the Threekit player so that Product Rotation renders can rotated in the out-of-the-box player.
rotation-player

To enable Turntable mode, use the new Effects panel in Stages that have a rotation attribute:
rotation-stage-effect

Select Turntable from the Effects dropdown and then select the Rotation attribute that should be manipulated when the user drags in the player.

Player Interaction

For Turntable mode, you can zoom by clicking and return to Turntable mode by clicking agian.

WebGL

🔠 Canvas Text has been enhanced and improved with an updated, modern User Interface.
redesigned-text-settings

🎚 Text Effects has been added for more options and flexibility for personalized text.

Fixed height resizes text vertically:
fixed-height

Curved text allows for three, adjustable curve effects:
text-curved

Bookend text allows for differentiating the size of the first and last letters in a word:
text-bookend

Performance

🗜️ Automatic Texture Optimization allows you to set global or individual optimizations for textures in Threekit to improve loading times for WebGL and Augmented Reality experiences.

You can set global settings for all existing textures on the Player Settings page by visualization type:
texture-org-settings

You can override these settings on a per-Texture basis by enabling the Size Override properties:
texture-size-override

Bugs/Cases

  • GL7294 - Cloning global attributes does not work
  • GL7473 - Nested configurations not resuming with share link
  • GL7490 - New text effects size should use actual text size and not line size
  • GL7491 - Global attributes can't be used with metadata actions (value or query)
  • GL7493 - Rules which contain tags are deleted on asset update
  • GL7495 - Loading thumbnail is cropped
  • GL7498 - Item doesn't load even the linked asset loads well
  • GL7506 - V-ray Missing extra AO image
  • GL7514 - Listing pages table column changes
  • GL7529 - Image placeholder attribute not working
  • GL7537 - configurator.prefetchAttributes doesn't work, it doesn't fetch the layers of the attributes
  • GL7542 - The composite image layer should be ignored
Share this