Clone to Model and Clone to Scene
Any model imported to Threekit may be broken into individual assets per node thanks to the Clone to Model and Clone to Scene functionality. Separating an imported asset is useful for testing and reuse of parts across many models or scenes. When in the Layout Mode of the Threekit Editor, right click on any node and select the desired option.
Annotations provide an expandable user-facing element which presents additional information about anything in a scene. Click on the information icon in the scene below to expand the annotation.
Add an Annotation
Annotations may be added by right-clicking the the Scene Hierarchy and selecting "Add Annotation", or by way of the gear icon in the Creation Panel.
Selecting the Text Format, setting the "Use Custom Text" Boolean to True, and populating the Custom Text field is all that is required.
The annotation can be moved about the scene by way of the "Move" manipulator.