Platform
- Access Docs and Release notes via the Help menu in the Threekit toolbar next to the User menu.
- We’ve updated page Titles and URLs to be a bit more clear to help those of us with a dozen tabs open at one time
Editor
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Thumbnails! Thumbnails everywhere! Threekit now generates Thumbnails for the Assets panel:
- If a Thumbnail doesn’t exist and you’re trying to view an Asset, we’ll generate one.
- If a Thumbnail exists but the Asset has changed, we’ll generate a new one
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If you want to update your mesh but retain material assignments and logic, you can use the new Asset Merge function
- Upload your new, updated asset as you normally would
- Find it in the asset panel
- CTRL drag (CMD drag on a Mac) the asset into the Scene tree to merge in the updated asset
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Press ‘F’ to frame the camera based on what you’ve selected
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Don’t want to see the Assets Panel or want to hide the Properties panel? Click their titles to collapse them
Assets
- Bulk deletion is here: check one or more Assets and delete in Bulk.
- Want to delete one item? Use the Asset menu on the right hand side to delete individual Assets.
Player API
- What loading phases does Threekit support? Find out in the updated documentation.
Bugs
- Configurable Player continuously fetches products while dragging scene
- Integration tests are more likely to fail when several are running in the same env
- Returned to item catalog page after leaving
- threekit.com/api/files should serve content with the correct content type
- Clearcoat default normal map behaviour
- 500 error when viewing an asset in a clean browser
- Can't reference attributes in rules