Catalog
- Number attribute is here! Now Products can pass number data to 3D assets to configure things like size and positioning.
- Take even more advantage of smart assets using one asset for multiple Catalog items. For example:
- Create one material asset with a “color” attribute: “Colored Leather”
- Create three Catalog items: “Blue leather”, “Green leather”, “Red leather”
- Reference the “Colored Leather” asset for each Catalog item to expose the configuration field
- Set the color per item like: {“color”:”#FF0000”}. Repeat for each item.
Editor
- Auto-save is here! Threekit saves as you work so you don’t have to remember to click the Save button
- Drag and drop models from the Asset panel directly into your scene tree
- Local, World, and View modes have been added to manipulators to give you more control: select a manipulator like Move or Rotate to expose the menu.
- The editor camera now has auto near/far clipping
3D
- Annotation support has been added to the Scene graph
- Threekit now supports Triplanar mapping
- Min/Max Zoom and Min/Max Azimuth angle support is here
- Canvas operators now support opacity