Platform
- Basic Virtual Photographer
- String attributes
- Hide/show parts
- Set active camera
- Render directly from a Catalog Item or from the new Renders page
- Select a Catalog Item
- Provide a name for the Render
- Select resolution
- As renders are complete, they are shown on the Renders listing
- Drill down into individual Render jobs and view each image and corresponding configuration
- String attributes
- Nested configuration
- We’ve improved the underlying architecture to allow you to nest smart assets multiple levels deep
Editor
- Specify the Red or Green channel flip in the individual texture attributes with new toggles
- Add tiling overrides to Materials
- Open a material and add the new
TilingOverride
operator - Set the overrides and select which maps to override
- Open a material and add the new
Player
- Mobile player
- In the Platform, the Player and Configurator are stacked. When you scroll, the Player is fixed
- In the embed, you can now use custom CSS to achieve a similar experience
Bugs
- Fixed jitter when changing configuration
- Configurable AR is back
- Fetching hashed player javascript returns 403
- Texture Cache is using the referenceId, which is invalid
- Setting material doesn't work