2020.1.7.0 - March 18, 2020

Platform

  • Basic Virtual Photographer
    • String attributes
      • Hide/show parts
      • Set active camera
    • Render directly from a Catalog Item or from the new Renders page
      • Select a Catalog Item
      • Provide a name for the Render
      • Select resolution
    • As renders are complete, they are shown on the Renders listing
      • Drill down into individual Render jobs and view each image and corresponding configuration
  • Nested configuration
    • We’ve improved the underlying architecture to allow you to nest smart assets multiple levels deep

Editor

  • Specify the Red or Green channel flip in the individual texture attributes with new toggles
  • Add tiling overrides to Materials
    • Open a material and add the new TilingOverride operator
    • Set the overrides and select which maps to override

Player

  • Mobile player
    • In the Platform, the Player and Configurator are stacked. When you scroll, the Player is fixed
    • In the embed, you can now use custom CSS to achieve a similar experience

Bugs

  • Fixed jitter when changing configuration
  • Configurable AR is back
  • Fetching hashed player javascript returns 403
  • Texture Cache is using the referenceId, which is invalid
  • Setting material doesn't work
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