Preview
, Admin-FTS
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Platform
đ§Â Number attributes can now be used in more places, including Composites for layered rendering and in Asset Logic to set vector values.
It can also be filtered on the Render screen to limit configurations for Items.
For example, you can use a Number attribute to create a product rotation in WebGL or Virtual Photographer by using it to set a nodeâs rotation.
đ Tokens have been improved for clarity and with a few safety nets. Token listings now include owners and the last time they were used.
In the Members listing page, Threekit displays the number of Tokens a user owns.
A warning is shown if a user with tokens is removed.
đ Download Renders and Bulk AR exports. A download button has been added to the individual Render results page to download either image files or AR files. The download contains a JSON file with information about each configuration and the resulting file.
đ¨Â The Platform Header UI has been updated to be consistent across all top level pages, including styling and button placement.
Editor
đžÂ Users are warned when leaving the editor if they have autosave turned off and have not saved their changes.
đ  New Plugs that have been added to the Platform, like AR placement, are automatically added to existing assets now to improve backwards compatibility.
API
đąÂ Vertical rotation can be enabled for mobile devices using the player parameter allowMobileVerticalOrbit: true
. By default, vertical rotation is disabled.
đ  Operators and attributes can be added and updated using the Client APIâs new addAttribute
 and addOperator
 functions.
Documentation
- Data Tables APIÂ https://docs.threekit.com/docs/data-tables-api
- Pricebooks APIÂ https://docs.threekit.com/v1/docs/pricebooks-api
- Player Embed (updated)Â https://docs.threekit.com/v1/docs/embedding-the-threekit-player
- Material Template Override Operator https://docs.threekit.com/docs/template-override
- Common importing https://docs.threekit.com/v1/docs/common
- Image and Vector Posterization Operator
- Vector LUT Operator https://docs.threekit.com/docs/lut
- Font imports https://docs.threekit.com/v1/docs/font
- VFB preset imports https://docs.threekit.com/v1/docs/vfb-presets
- Video imports https://docs.threekit.com/v1/docs/video
Cases
GL6554 - Metadata queries do not work with the 2D player
GL6404 - 2D player is not transparent when loading
GL6580 - 2D player only loads some layers at certain times
GL6572 - Importing product JSON with pricing attribute does not work
GL6517 - Occasional crash related to opacity video switching
GL6443 - Configuration changes doesn't get applied to the 2d player
GL6547 - Autosave toggle state not being saved when navigating from asset page to editor
GL6310 - Importing a rule via JSON ignores the action's path and value