# July 2024 Preview Release

## Editable Data tables

Data Tables have been enhanced to allow in-place editing within Threekit

To do so, click into any data table as you would before and click on any cell - this will bring you into editing mode where you can edit any number of values and decide to keep the changes or discard them.

<figure><img src="/files/WLVC1rcbsG4YbkuMlzJw" alt=""><figcaption></figcaption></figure>

Any values that you've changed will be highlighted so you know what changes you're making before you save them.

<figure><img src="/files/msTOisaK8cvF7m034baU" alt=""><figcaption></figcaption></figure>

After you're happy with your changes simply hit save and all the new values will be applied to your data table.&#x20;

This is great for for a couple of fine adjustments or if you find a single typo. We think it'll help a lot with these small tweaks that don't facilitate a full import and export of your data table.

## Color Adjustment for Composites

Introducing color adjustment layers for composite assets - a simple way to generate massive amounts of variations for your items without any further rendering.

<figure><img src="/files/PC2N2JKLYB7yNimF8x8c" alt="" width="563"><figcaption></figcaption></figure>

With this now you can easily adjust or touch up the color of an image without having to re-render it, saving time and allowing for a user-defined color to be visualized.

## Transparency Adjustment for Composites

Additionally, Transparency is now supported for all layers in composites, allowing for fine adjustments to opacity to be made, again without the need to re-render.

<figure><img src="/files/Hz3c5dElBg1zt4x72Qyh" alt="" width="563"><figcaption></figcaption></figure>

To learn more about these effects and how to utilize them, read the full documentation about composites [here](https://community.threekit.com/v/platform-documentation/project-data/assets/composites).

## Improvements & Bug Fixes

* Resolved issue with tags being cleared on bulk add
* Resolved issue with some SVG files not being processed correctly
* Resolved issue with Threekit Spaces where features could be added to openings
* Resolved issue with Dimensions where Arrow Guides are not visible when fully zoomed out


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