> For the complete documentation index, see [llms.txt](https://community.threekit.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://community.threekit.com/releases/2020/2019.4.10.0-january-8-2020.md).

# 2019.4.10.0 - January 8, 2020

#### Platform

* Access Docs and Release notes via the Help menu in the Threekit toolbar next to the User menu.
* We’ve updated page Titles and URLs to be a bit more clear to help those of us with a dozen tabs open at one time

#### Editor

* Thumbnails! Thumbnails everywhere! Threekit now generates Thumbnails for the Assets panel:
  * If a Thumbnail doesn’t exist and you’re trying to view an Asset, we’ll generate one.
  * If a Thumbnail exists but the Asset has changed, we’ll generate a new one\ <br>
* If you want to update your mesh but retain material assignments and logic, you can use the new Asset Merge function
  * Upload your new, updated asset as you normally would
  * Find it in the asset panel
  * CTRL drag (CMD drag on a Mac) the asset into the Scene tree to merge in the updated asset\ <br>
* Press ‘F’ to frame the camera based on what you’ve selected\ <br>
* Don’t want to see the Assets Panel or want to hide the Properties panel? Click their titles to collapse them

#### Assets

* Bulk deletion is here: check one or more Assets and delete in Bulk.
* Want to delete one item? Use the Asset menu on the right hand side to delete individual Assets.

#### Player API

* What loading phases does Threekit support? Find out in the updated documentation.

#### Bugs

* Configurable Player continuously fetches products while dragging scene
* Integration tests are more likely to fail when several are running in the same env
* Returned to item catalog page after leaving
* threekit.com/api/files should serve content with the correct content type
* Clearcoat default normal map behaviour
* 500 error when viewing an asset in a clean browser
* Can't reference attributes in rules


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