# 2021.7.0 - March 26, 2021

Environments

`Preview`, `Admin-FTS`

###

### Platform

Default Stages can now be set on a per Catalog Item basis directly in a Catalog Item. Edit any Catalog Item and set the optional Item Stage reference.<br>

<figure><img src="https://631883580-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FBdhnsg0wyBQ1RrM9wHPt%2Fuploads%2FMY0QYFPmq1CQ5tGCKRTC%2Fdefault-stage-item.png?alt=media&#x26;token=b31f7a06-4714-44db-b0fa-6dce6e9fa6e3" alt=""><figcaption></figcaption></figure>

The Default Stage is used for Interactive 3D and Virtual Photographer but can be overridden client-side and on the Render screen.

Stages can now be set and are respected in the following order:

1. Player embed parameter
2. Individual Catalog Item
3. Organization default in Player Settings

### Interactive 3D

Sheen support for WebGL has been updated and standardized to match the gLTF 2.0 standard to better represent cloth and fabric in real-time 3D. Sheen can be enabled and configured in Material assets:<br>

<figure><img src="https://631883580-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FBdhnsg0wyBQ1RrM9wHPt%2Fuploads%2FZCwXuh321hQHS1oxYUsi%2Fsheen.png?alt=media&#x26;token=efa3d288-92fd-4506-ab91-5a04a679ae6e" alt="" width="521"><figcaption></figcaption></figure>

#### Exports

STEP exports have been optimized for size by \* 40% by reusing identical parts instead of exporting them individually and by converting to polygons where applicable.

\**Savings dependent on asset structure.*

### Cases

* GL6715 - 3D zoom disabled by default
* GL6123 - Entering wrong password still bring ups MFA prompt
* GL6734 - Image player doesn't initialize properly if you set a new configuration right after player init
* GL6705 - Platform slow to launch renders
* GL6503 - VFB is not render
* GL6726 - Unable to use composite service
* GL5093 - Threekit Player is not Salesforce Locker Compliant
* GL6617 - The attributes named with TK prefix are getting the wrong naming convention on import
* GL6621 - Reimporting a Vray material with a property removed will fail
* GL6616 - Vrscene import ignores nodes connected to VrayBlend material -> Blend Amount
* GL6695 - Raycast incorrectly detecting nested model position
