LogoLogo
ThreeKitDeveloper HubForumsSupportStatus
  • Guides
  • Documentation
  • Releases
  • ThreeKit Platform Releases
  • 2025
    • 2025.09.0 - May 7 2025 Preview Release
    • April 2025 Preview Release
    • 2025.08.0 - April 23 2025 Preview Release
    • 2025.07.0 - April 9 2025 Preview Release
    • 2025.06.0 - March 26 2025 Preview Release
    • 2025.05.0 - March 12 2025 Preview Release
    • 2025.04.0 - February 26 2025 Preview Release
    • 2025.03.0 - February 12 2025 Preview Release
    • 2025.02.0 - January 29 2025 Preview Release
    • January 2025 Preview Release
  • 2024
    • November 2024 Preview Release
    • 2024.21.0 - October 30 2024 Preview Release
    • 2024.20.0 - October 16 2024 Preview Release
    • 2024.19.0 - October 2 2024 Preview Release
    • 2024.18.0 - September 18 2024 Preview Release
    • 2024.17.0 - September 4 2024 Preview Release
    • 2024.16.0 - August 21 2024 Preview Release
    • 2024.15.0 - August 7 2024 Preview Release
    • July 2024 Preview Release
    • 2024.13.0 - July 10 2024 Preview Release
    • 2024.12.0 - June 26 2024 Preview Release
    • 2024.11.0 - June 12 2024 Preview Release
    • May 2024 Preview Release
    • 2024.09.0 - May 15 2024 Preview Release
    • 2024.08.0 - May 1 2024 Preview Release
    • 2024.07.0 - April 17 2024 Preview Release
    • 2024.06.0 - April 3 2024 Preview Release
    • 2024.05.0 - March 20 2024 Preview Release
    • 2024.04.0 - March 6 2024 Preview Release
    • 2024.03.0 - Feb 7 2024 Preview Release
    • January 2024 Release
    • 2024.01.0 - January 10 2024 Preview Release
  • 2023
    • 2023.24.0 - December 13 2023 Preview Release
    • 2023.23.0 - November 29 2023 Preview Release
    • 2023.22.0 - November 15 2023 Preview Release
    • October 2023 Release
    • 2023.20.0 - October 4 2023
    • September 2023 Release
    • 2023.18.0 - August 29 2023
    • 2023.17.0 - August 16 2023
    • August 2023 Release
    • 2023.15.0 - July 19, 2023
    • 2023.14.0 - July 6, 2023
    • July 2023 Release
    • 2023.12.0 - June 14, 2023
    • 2023.11.0 - June 1, 2023
    • 2023.9.1 - May 16, 2023
    • May 2023 Release
    • 2023.9.0 - April 19, 2023
    • April 2023 Release
    • 2023.7.0 - March 23, 2023
    • 2023.6.0 - March 8, 2023
    • 2023.5.0 - February 28, 2023
    • 2023.4.0 - February 14, 2023
    • 2023.3.0 - January 27, 2023
    • 2023.2.0 - January 19, 2023
    • 2023.1.0 - January 12, 2023
  • 2022
    • Fall 22 Release
      • Connectors for Modular Configurators
      • Player Loading Toolkit powered by Treble
      • Asset Configuration Templates
      • Enhanced Attribute Workflows
    • Summer 22 Release
      • 360 Virtual Photographer
      • Mesh Compressor
      • Catalog Management
      • Asset Management
    • Spring 22 Release
      • Advanced AR
      • Grid Views
      • Platform Redesigned
      • Performance Analyzer
      • Quick View & Edit
    • 2022.22.0 - December 16, 2022
    • 2022.21.0 - December 5, 2022
    • 2022.20.0 - November 14, 2022
    • 2022.19.0 - October 26, 2022
    • 2022.18.0 - October 5, 2022
    • 2022.17.0 - September 22, 2022
    • 2022.16.0 - September 14, 2022
    • 2022.15.0 - August 24, 2022
    • 2022.14.0 - August 10, 2022
    • 2022.10.0
    • 2022.09 - May 4, 2022
    • 2022.08 - April 20, 2022
    • 2022.7.0 - April 7, 2022
    • 2022.4.0 - February 23, 2022
    • 2022.3.0 - February 9, 2022
    • 2022.2.0 - Jan 27, 2022
    • 2022.1.0 - Jan 12, 2022
  • 2021
    • 2021.26.0 - December 20, 2021
    • 2021.25.0 - December 8, 2021
    • 2021.24.0 - November 25, 2021
    • 2021.23.0 - November 10, 2021
    • 2021.22.0 - October 27, 2021
    • 2021.21.0 - October 13, 2021
    • 2021.20.0 - September 29, 2021
    • 2021.19.0 - September 15, 2021
    • 2021.18.0 - September 1, 2021
    • 2021.17.0 - August 19, 2021
    • 2021.16.0 - August 4, 2021
    • 2021.15.0 - July 22, 2021
    • 2021.14.0 - July 7, 2021
    • 2021.13.0 - June 23, 2021
    • 2021.12.0 - June 9, 2021
    • 2021.11.0 - May 26, 2021
    • 2021.10.0 - May 13, 2021
    • 2021.9.0 - April 23, 2021
    • 2021.8.0 - April 13, 2021
    • 2021.7.0 - March 26, 2021
    • 2021.6.0 - March 12, 2021
    • 2021.5.2 - March 4, 2021
    • 2021.5.0 - February 25, 2021
    • 2021.4.0 - February 11, 2021
    • 2021.3.0 - January 28, 2021
    • 2021.2.1 - January 21, 2021
    • 2021.2.0 - January 14, 2021
    • 2021.1.0 - January 6, 2021
  • 2020
    • 2019.4.10.0 - January 8, 2020
    • 2020.1.2.0 - February 13, 2020
    • 2020.1.7.0 - March 18, 2020
    • 2020.1.9.0 - April 1, 2020
    • 2020.1.11.0 - April 16, 2020
    • 2020.2.8.0 - June 25, 2020
    • 2020.2.10.0 - July 8, 2020
    • 2020.2.13.0 - July 30, 2020
    • 2020.3.1.0 - August 6, 2020
    • 2020.3.2.0 - August 14, 2020
    • 2020.3.7.0 - September 14, 2020
    • 2020.3.11.0 - October 14th, 2020
    • 2020.3.13.0 - October 28, 2020
    • 2020.4.3.0 - November 11, 2020
    • 2020.4.4.0 - December 10, 2020
    • 2020.4.5.0 - December 22, 2020
  • 2019
    • 2019.4.3.0 - November 21, 2019
    • 2019.4.7.0 - December 18, 2019
Powered by GitBook
On this page
  • Platform
  • Augmented Reality
  • Virtual Photography
  • Orders
  • User Management
  • Performance
  • Bugs / Cases

Was this helpful?

Edit on GitHub
  1. 2021

2021.6.0 - March 12, 2021

Previous2021.7.0 - March 26, 2021Next2021.5.2 - March 4, 2021

Last updated 1 year ago

Was this helpful?

Environments

Preview, Admin-FTS

Platform

Publishing and Draft states have been added to Catalog items to control what is accessible externally. Now, Catalog Items are created as Drafts by default and can be Published when they are ready.

Items can be Published or Unpublished (set back to Draft state) in bulk:

Using the new publishStage:draft or publishStage:published embed parameter, you can control what Items are accessible client-side, including sub-items of a Product configurator. If no parameter is set, no restrictions will be enforced.

Publishing automatically updates cache keys. Learn more in the #Performance section below.

Features and Player Settings now have their own pages under Settings so that Subscription features are separated from Player Settings.

For features that are pay-per-use, there are Organization level toggles in the new Features page.

RapidCompact Compression library can be enabled and Organizations can add their subscription Token directly to Threekit.

DWG imports powered by Autodesk Forge can be enabled on a per-Organization basis.

These features also have their own usage reports under the Analytics menu item that tracks usage against the Limit number. Note, that functionality is not affected by the Limit and is for reporting needs only.

Player settings now include the ability to toggle the Player elements from displaying when embedding the Threekit player, including the Fullscreen, Help and Share buttons.

The player’s default mode can be set for Virtual Photography customers so that the player loads in 2D mode by default on the platform and when embedded.

Note that these settings can be overridden via embed parameters.

Augmented Reality

Fixed scaling is now turned on by default so that Augmented Reality experiences on iOS and Android don’t allow for resizing products using the Threekit Player “View in my space” workflow. This ensures that the experiences are accurate and reduces unintended resizing.

Fixed scaling can be disabled on Model assets:

Virtual Photography

Stages with configuration can be limited at render time so that you can render specific configurations. For example, if you have multiple cameras or you have rotation, you can select which camera(s) or which rotation angles.

Material Override has been added to Composite groups so that materials can be set at a group level. Add the new Reference operator and set the group to use any Material in the asset library. That Material will be used at render time.

VFB presets that include background images can now be used in the platform. VFB presets can be used to apply color correction and/or apply backgrounds images. Upon importing a vccglbzip, a new Preset asset is added to the Assets library. Within Scene assets, these Presets can be referenced using the Vray Preset Asset field.

Full documentation here: https://docs.threekit.com/v1/docs/vfb-presets .

Orders

Configuration groups can be created to store wishlist-style configurations using the extended Orders functionality. To differentiate between “wishlists” and items that have been purchased, Order statuses have been updated to include “List” and “In Cart”. The statuses, individual configurations, and quantities can be updated via Threekit public APIs.This will help keep track of configurations as move through workflows and will enable analytics for configurations and states.

Full documentation here: https://docs.threekit.com/docs/orders-api.

User Management

User invite workflow has been streamlined to reduce complexity. The signup link is no longer available by going to Threekit directly.

New users who redeem invites via the email invite will see the signup link and help text to create an account before they an redeem invites:

Invites can be resent in the Pending section of the Members page by using the right click menu.

If an invitation has been rescinded by an Administrator, help text is displayed on the login screen that the invite is no longer valid. Invites no longer expire.

The Members page displays email addresses to easily identify users.

Performance

Cache keys for player embeds are now updated every time a Catalog Item is published and re-published by setting to Draft and publishing again or if a change is made to the catalog item. This means you don’t have to reset it client-side. Draft items do not have caching enabled by default

NOTE: This does not override existing cache configuration parameters.

Bugs / Cases

  • GL6567 - Save button never becomes enabled with autosave off if changes are made before the asset completes loading

  • GL6570 - Autosave off seems to have no effect

  • GL6600 - Default configuration not working on initial load

  • GL6434 - Export with custom font fails

  • GL6138 - HDR files used as environment maps get loaded twice in the player

  • GL6396 - Vray Dome light map renders rotated by -90 on the vertical

  • GL6658 - Able to create asset/item with non-existing user breaks UI

  • GL6482 - Cloned asset "created by" still shows original creator

  • GL6669 - Configurations with metadata queries do not work with the composite endpoint