BlackWhite
The BlackWhite operator can be useful for generating an opacity map or bump from texture assets or uploads.
The BlackWhite takes your texture asset and turns into a completely black or white texture asset. It does not maintain any grey values and all the colors become one extreme. The threshold value determines what values become black or white.
PROPERTIES
Threshold
The threshold value determines what values become black or white.
Numeric Range:
0 =
.5 = Default value
1 =
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