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  1. Project Data
  2. Assets
  3. Nodes
  4. Lights

Hemisphere Light

A Hemisphere Light simulates an area light that illuminates your scene from all directions. This is useful for creating bounce light effects such as sky lights, or other secondary bounce light effects.

Property

Description

Sky Color

Defines the color used for light emitted at the top of the hemisphere. We use a color picker that can use RGB, HSV or HEX inputs.

Sky Color

Defines the color used for light emitted at the bottom of the hemisphere. We use a color picker that can use RGB, HSV or HEX inputs.

Intensity

Specifies strength of the light. \ \ Numeric Range:

  • .8 = Defaulted value

  • 100 = Max; The higher the value the more intense the color.

PreviousArea LightNextShadow Plane

Last updated 1 year ago

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