> For the complete documentation index, see [llms.txt](https://community.threekit.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://community.threekit.com/platform-documentation/project-data/operators.md).

# Operators

- [PolyMesh Operators](https://community.threekit.com/platform-documentation/project-data/operators/polymesh-operators.md)
- [Array](https://community.threekit.com/platform-documentation/project-data/operators/polymesh-operators/array.md)
- [Bend Deformer](https://community.threekit.com/platform-documentation/project-data/operators/polymesh-operators/bend-deformer.md)
- [Map Override](https://community.threekit.com/platform-documentation/project-data/operators/polymesh-operators/map-override.md)
- [Stretch](https://community.threekit.com/platform-documentation/project-data/operators/polymesh-operators/stretch.md)
- [Physics (Collision Detection)](https://community.threekit.com/platform-documentation/project-data/operators/polymesh-operators/physics-collision-detection.md)
- [Material Operators](https://community.threekit.com/platform-documentation/project-data/operators/material-operators.md)
- [Falloff](https://community.threekit.com/platform-documentation/project-data/operators/material-operators/falloff.md)
- [Tiling Override](https://community.threekit.com/platform-documentation/project-data/operators/material-operators/tiling-override.md)
- [Triplanar Mapping](https://community.threekit.com/platform-documentation/project-data/operators/material-operators/triplanar-mapping.md)
- [Template Override](https://community.threekit.com/platform-documentation/project-data/operators/material-operators/template-override.md)
- [Image Operators](https://community.threekit.com/platform-documentation/project-data/operators/image-operators.md)
- [Canvas Composite](https://community.threekit.com/platform-documentation/project-data/operators/image-operators/canvas-composite.md)
- [Canvas Fill](https://community.threekit.com/platform-documentation/project-data/operators/image-operators/canvas-fill.md)
- [Canvas Linear Gradient](https://community.threekit.com/platform-documentation/project-data/operators/image-operators/canvas-linear-gradient.md)
- [Canvas Text](https://community.threekit.com/platform-documentation/project-data/operators/image-operators/canvas-text.md)
- [BlackWhite](https://community.threekit.com/platform-documentation/project-data/operators/image-operators/blackwhite.md)
- [Posterization](https://community.threekit.com/platform-documentation/project-data/operators/image-operators/posterization.md)
- [PostEffects Operators](https://community.threekit.com/platform-documentation/project-data/operators/posteffects-operators.md)
- [Bloom Pass](https://community.threekit.com/platform-documentation/project-data/operators/posteffects-operators/bloom-pass.md)
- [Comp Layer Operators](https://community.threekit.com/platform-documentation/project-data/operators/comp-layer-operators.md): This section lists all the operators available to be added to Composite Asset Render Layers.
- [Vray Normals Properties](https://community.threekit.com/platform-documentation/project-data/operators/comp-layer-operators/vray-normals-properties.md): This page provides information on the Vray Normals Operator which creates an additional normals render pass from surface normals in the scene.
- [Vray Bump Normals Properties](https://community.threekit.com/platform-documentation/project-data/operators/comp-layer-operators/vray-bump-normals-properties.md): This page provides information on the Vray Bump Normals Operator which creates an additional normals render pass from surface normals in the scene.


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