2021.8.0 - April 13, 2021
Last updated
Last updated
Environments
Preview
, Admin-FTS
Save source Texture assets so you can share or reuse them outside of Threekit. You can right-click any one texture
and select Download
.
You can muti-select multiple texture
assets and download them in one zip
file.
Material Map Overrides has been added as a Material Operator in Model assets to provide fine-tuned control over maps for AR experiences.
These can be set in the properties panel or with Logic.
Light linking for VRay allows you to control the nodes that are affected by specific lights in a VRscene. Expose light objects in Threekit using TK_
in the light object names. They will appear in a “Lights” operator on the vrscene node inside the scene. Then you can use the include
or exclude
options in the property panel per light to target nodes in the scene by node tags.
GL6784 - Orders list not filtered by orgId
GL6762 - Multi ID material broken for glTF and USDZ
GL6742 - Attribute propagation appears broken
GL6517 - Occasional crash related to opacity video switching
GL6765 - Composite renders incorrect
GL6760 - Catalog items not loading
GL6756 - Fullscreen does not expand Assets on Safari
GL6753 - Update order does not update updatedAt field
GL6752 - Different render number after kick off render job
GL6745 - Cannot save player settings in personal org
GL6231 - Fail FBX Import
GL5508 - Fetching layers list using a token or a cookie without explicitly providing an orgId returns all layers in the database
GL1641 - assets service crashes when product description is too long