2020.1.7.0 - March 18, 2020
Platform
Basic Virtual Photographer
String attributes
Hide/show parts
Set active camera
Render directly from a Catalog Item or from the new Renders page
Select a Catalog Item
Provide a name for the Render
Select resolution
As renders are complete, they are shown on the Renders listing
Drill down into individual Render jobs and view each image and corresponding configuration
Nested configuration
We’ve improved the underlying architecture to allow you to nest smart assets multiple levels deep
Editor
Specify the Red or Green channel flip in the individual texture attributes with new toggles
Add tiling overrides to Materials
Open a material and add the new
TilingOverride
operatorSet the overrides and select which maps to override
Player
Mobile player
In the Platform, the Player and Configurator are stacked. When you scroll, the Player is fixed
In the embed, you can now use custom CSS to achieve a similar experience
Bugs
Fixed jitter when changing configuration
Configurable AR is back
Fetching hashed player javascript returns 403
Texture Cache is using the referenceId, which is invalid
Setting material doesn't work
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