2019.4.3.0 - November 21, 2019
Catalog
Number attribute is here! Now Products can pass number data to 3D assets to configure things like size and positioning.
Take even more advantage of smart assets using one asset for multiple Catalog items. For example:
Create one material asset with a “color” attribute: “Colored Leather”
Create three Catalog items: “Blue leather”, “Green leather”, “Red leather”
Reference the “Colored Leather” asset for each Catalog item to expose the configuration field
Set the color per item like: {“color”:”#FF0000”}. Repeat for each item.
Editor
Auto-save is here! Threekit saves as you work so you don’t have to remember to click the Save button
Drag and drop models from the Asset panel directly into your scene tree
Local, World, and View modes have been added to manipulators to give you more control: select a manipulator like Move or Rotate to expose the menu.
The editor camera now has auto near/far clipping
3D
Annotation support has been added to the Scene graph
Threekit now supports Triplanar mapping
Min/Max Zoom and Min/Max Azimuth angle support is here
Canvas operators now support opacity
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