2021.19.0 - September 15, 2021
Environments
Preview
, Admin-FTS
Platform
Trash has been added to more sections so that you can easily see what's been deleted, by who, when, and restore objects.
Catalog Items:
Global Attributes:
Stages:
Virtual Photographer
Extended Render Presets allow you to save every selection on the render screen so that you can easily re-render jobs with preset Item selection, Item Attribute selection, Composite Layer selection, Stage selection, and Stage Attribute selection:
Existing presets can be modified and updated:
Render Previews have been improved to include a configurator in the preview panel for a better and more accurate preview experience.
You can select individual renders in the listing table or configure both the Item and Stage in the preview panel.
Turntable mode has been added to the Threekit player so that Product Rotation renders can be rotated in the out-of-the-box player.
To enable Turntable mode
, use the new Effects
panel in Stages
that have a rotation attribute:
Select Turntable
from the Effects
dropdown and then select the Rotation attribute that should be manipulated when the user drags in the player.
Player Interaction
For Turntable mode, you can zoom by clicking and return to Turntable mode by clicking again.
WebGL
Canvas Text has been enhanced and improved with an updated, modern User Interface.
Text Effects has been added for more options and flexibility for personalized text.
Fixed height resizes text vertically:
Curved text allows for three, adjustable curve effects:
Bookend text allows for differentiating the size of the first and last letters in a word:
Performance
Automatic Texture Optimization allows you to set global or individual optimizations for textures in Threekit to improve loading times for WebGL and Augmented Reality experiences.
You can set global settings for all existing textures on the Settings > Performance
page by visualization type:
Note that higher resolutions will drastically affect performance. As a general rule, we recommend using 512 or 1024 resolution to determine if they meet your visual quality needs, as 2048 and 4096 resolution may be imperceivable.
You can override these settings on a per-Texture basis by enabling the Size Override
properties:
Bugs/Cases
GL7294 - Cloning global attributes does not work
GL7473 - Nested configurations not resuming with share link
GL7490 - New text effects size should use actual text size and not line size
GL7491 - Global attributes can't be used with metadata actions (value or query)
GL7493 - Rules which contain tags are deleted on asset update
GL7495 - Loading thumbnail is cropped
GL7498 - Item doesn't load even the linked asset loads well
GL7506 - V-ray Missing extra AO image
GL7514 - Listing pages table column changes
GL7529 - Image placeholder attribute not working
GL7537 - configurator.prefetchAttributes doesn't work, it doesn't fetch the layers of the attributes
GL7542 - The composite image layer should be ignored
Last updated