2025.24.0 - December 3 2025 Preview Release
Changes are scheduled to go to production on January 7 2026
Improvements & Bug Fixes
Player - Fixed a bug that was causing nodes to disappear in the player under certain circumstances, with certain combinations of rules.
Vray - The Vray Subdivision/Displacement operator was missing the Relative to BBox setting that is available in 3dsmax. As part of this bug fix, we have also exposed the global Vray Displacement settings on the Scene Settings. These settings will now get automatically added on a vrscene import as a Scene, and the settings will be populated with the settings from the imported vrscene.
Layered Rendering - Fixed a bug that was causing the camera not to be included in the render when using composite assets for layered rendering, unless it was tagged. Now the camera should always get pulled into the render layers, regardless of whether it is tagged or not.
Logic - Fixed a bug that was preventing the Set Model action from working correctly under certain circumstances.
Render Download - Fixed an issue that was preventing certain render download jobs from completing successfully.
Asset Import - Fixed a recent regression that was preventing VFBL files from being recognized as a supported file format on import.
Asset Import - Fixed a recent regression that was preventing the Update option from working on imports of textures and some other asset types.
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