2025.23.0 - November 19 2025 Preview Release

Changes are scheduled to go to production on January 7 2026

Improvements & Bug Fixes

  • Importing Assets - There was a problem with the Material and Texture import from Model or Scene imports of FBX, GLTF, and other files, where the Update Materials and Update Textures checkboxes were not behaving as expected. This is now fixed, and in addition to that fix we have also improved the Importer Dialog to include some additional options:

    • The ability to Reuse existing materials and textures from a selected folder

    • The ability to choose which folders to reference for Reusing materials

    • The Reuse setting will look in this folder for existing materials/textures with the same name as the ones in the uploaded file, and assign those instead to the mesh nodes in the upload.

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